c++ - DirectX: Graphics are distored when run out of Visual Studio -


when run exe outside of visual studio, release build, graphics distorted. works fine when run in debug mode, can't seem figure out why happens in release mode. works fine if start application through visual studio though, strange part. if guys have suggestion, appreciate it. thanks!

expected result (debug build): http://i.stack.imgur.com/xh0cj.png

actual result (release build): http://i.stack.imgur.com/5lms0.png

(i don't have enough reputation post picture)

there 2 variables possibly not believe them be. first, , less likely, there code preprocessed differently believe. don't believe case because if whole problem, you'd see same behavior in , out of vs. may still factor, though. more likely, culprit in configuration management; frequently, when add projects or configurations, configuration uses unexpected configurations different projects. check see release configuration using release configuration versions of each project.

other variables might command line parameters , path differences, i'm sure you've checked :)

good luck.


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