multidimensional array - Recursive call instead of multiple for loop calls C++ -
on following example, 5 loops able obtain each individual index access multi dimensional array. there way dynamic systems if don't know dimension of array, implement , recursive function access array. => recursively implementing loop.
for example:
index[3] = 0; //=> because 3 dimenional 0 void recursiveindexwalk(int i){ a[0] = i; recursiveindexwalk(a[1]); //on inner last recursive call a[index[0]][index[1]][index[2]] = val; } main(){ //my goal perform instead of 3 loops => 1 recursive() called recursive(a[0]); }
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unsigned int dimensions = 3; //known unsigned int dimension_length = { 1, 2, 3}; //known int a[1][2][3]; int counter = 0; (size_t r = 0; r < 1; r++) { //| (size_t q = 0; q < 2; q++) { //| (size_t p = 0; p < 4; p++) { //|=>recursiveforcall(indexarray) a[i][j][k] = counter++; } } }
you could, example, create vector containing index ids, each in each recurse add index list before calling recursive function remove list after.
however, it's better idea forgo recursion idea here , instead @ permutations using iterative technique. here's arbitrary proof of concept, should give ideas:
#include <stdio.h> const unsigned int dimensions = 3; const unsigned int dimension_size[dimensions] = { 2, 4, 3 }; // first permutation. inline void get_first_permutation( unsigned int * const permutation ) { ( int = 0; < dimensions; ++i ) permutation[i] = 0; } // returns false when there no more permutations. inline bool next_permutation( unsigned int * const permutation ) { int on_index = dimensions - 1; while ( on_index >= 0 ) { if ( permutation[on_index] >= dimension_size[on_index] ) { permutation[on_index] = 0; --on_index; } else { ++permutation[on_index]; return true; } } return false; } // print out permutation. void print_permutation( const unsigned int * const permutation ) { printf( "[" ); ( int = 0; < dimensions; ++i ) printf( "%4d", permutation[i] ); printf( "]\n" ); } int main( int argc, char ** argv ) { // first permutation. unsigned int permutation[dimensions]; get_first_permutation( permutation ); // print permutations. bool more_permutations = true; while ( more_permutations ) { print_permutation( permutation ); more_permutations = next_permutation( permutation ); } return 0; }
this is, of course, assuming need know indices. if you're trying update counters can loop index 0 index dim_0*dim_1*...*dim_n
/* defined somewhere. don't know how gets allocated what-evs. :) */ unsigned int dimensions = 5; unsigned int dimension_length = { 1, 2, 4, 7, 6 }; int * int_array = ... /* loop code. */ unsigned int array_length = 0; ( unsigned int d = 0; d < dimensions; ++d ) array_length += dimension_length[d]; int *array_pointer = int_array; ( unsigned int = 0; < array_length; ++i, ++array_pointer ) array_pointer = counter++;
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