visual studio - Unresolved External - DirectX11 -


1>------ build started: project: setup, configuration: debug win32 ------ 1>effects11d.lib(effectapi.obj) : error lnk2019: unresolved external symbol _d3dcompilefromfile@36 referenced in function _d3dx11compileeffectfromfile 1>c:\users\josh\documents\game institute\directx\chapter 1\projects\setup\debug\setup.exe : fatal error lnk1120: 1 unresolved externals ========== build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ========== 

i've been trying setup directx11 visual studio 2012 on windows 7, following frank lunas instructions in directx11 book awhile , keep running errors.

currently error, have 'd3dcompiler.lib' , i've updated effects library, here picture of debug mode properties:

http://tinypic.com/view.php?pic=jb64vc&s=5

release mode properties same 'd' removed on 2 library files. 'effects11d' example.

please me! it's driving me crazy!

you don't need use legacy directx sdk unless using d3dx11 (which don't need there replacements). latest effects 11 doesn't require legacy directx sdk available on codeplex.

remember expected build effects 11 source. there's no 'effects11.lib' or "effects11d.lib" shipped in directx sdk or elsewhere. add vcxproj solution, , add 'reference' main project link it.


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